Mobile Media Example: Mercedes A Class Expandable Mobile Banner

Screenshots from the media after the jump…

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Skyrim on the Cover of ShortList / Skyrim Game Jam

One day I’ll post something that doesn’t include completely bog-standard QR codes but I was reminded I had this QR code example from 2011 when I watched this awesome Skyrim Game Jam video.

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QR Code Example – Kellogg’s Cereal Krave Krusader App

Just what we all wanted… another QR code! One day I’ll have the time to update this blog with something other than QR code examples but for now let’s look at this nice example from Kellogg’s to promote their iPhone app Krave Krusader (also available on Facebook and Android).

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Mobile Marketing AR is Boring

Currently Augmented Reality (AR) campaigns for mobile are pretty bad. I just watched this video for Starbucks’ new Christmas AR-ready seasonal cups (I know I’m a bit late with this):

Read about what the App does on Mashable.

I get it. There’s an item in an area of high dwell time (although these are takeaway cups) and you have users sitting around playing with their phones. The perfect opportunity to get consumers to interact with your product. However, the end result is always a half-baked attempt at something engaging that you may open once but certainly won’t return to.

I’m yet to see a really effective AR mobile marketing campaign. I’d love to see some if you have examples – @joelblackmore

AR in general has such potential, and will soon be perfected on mobile, it’s just frustrating that all the current campaigns are boring. Watch this old concept video for minor car repair by BMW:

When are we going to see something as genuinely useful and well though through as this in AR mobile marketing?

AR Example – Sherlock Holmes: A Game of Shadows on ShortList

Again ShortList have responsive advertising on their front cover. This time it’s an augmented reality (AR) campaign powered by Zappar. Scanning the cover of ShortList using Zappar brings up an AR layer with the option to view the trailer or play a simple pea and cup game. On completion of the game the user is driven to a mobile optimised site to enter a competition.

Although the AR worked well and the pea and cup game was nice, the campaign could have been improved by a clearer call to action to scan the cover (the CTA was on the back cover only) and having a compelling mobile microsite like the Uncharted 3: Drake’s Deception example.

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QR Code Example – Uncharted 3: Drake’s Deception on the Cover of ShortList

QR Code Example – Uncharted 3: Drake’s Deception on the Cover of ShortList

Here’s a very good example of using QR codes effectively in a campaign. This example from Sony, publishers of PS3 exclusive Uncharted 3: Drake’s Deception, shows a very nice example of responsive advertising through the implementation of a QR code onto print media. As you can see, the QR code is prominent on the back cover of the free magazine with a clear CTA “Scan the code. Join the adventure”. The QR code then links off to a very nice mobile micro site, actually served in a banner. The ability to purchase the game through Amazon is a very nice touch.

I believe the microsite / banner was delivered by 4th screen and served and tracked using mpression.

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